Proportional Editing Falloff

Proportional Editing

Proportional Editing Falloff

Proportional Editing

Edit Mode

The settings in the 3D View Edit Mode for proportional editing are set up as widgets on the Edit Mode strip.

They are redundantly reiterated in the Mesh Menu submenus.

Nearly all menu items are actions, rather than settings.

Nearly all strip widgets are settings, rather than actions.

These menu items for proportional editing are exceptions compared to the rest of the UI, and are unnecessary.

These could be removed from the Mesh Menu altogether.

The AutoMerge Editing menu item in the 3D View Edit Mode Mesh menu is a setting, not an action, like the other menu items.

On the 3D View Object Mode strip, there is a widget for Align Rotation, attached to the end of the snap widgets.

The AutoMerge Editing menu item could be removed from the Mesh Menu, and replaced by a widget attached to the end of the proportional editing widgets, similar to the Align Rotation widget.

However, this is debatable, as several other menu items have checkboxes in some of the other modes, such as the Sculpt mode. Converting all of these into widgets may be difficult to do, and possibly not desirable. Perhaps in this case it makes sense, but it may not in all cases.

Off

On

Align Rotation

Manipulate Object Centers

On

Off

Proportional Editing Falloff

Viewport Shading

Toggle Menus

Transform Manipulator

Off

Translate

Rotate

Scale

Layers

Pivot Point

Snap Element

Transform Orientation

Mode

Render

Animate

Scene layers

Local layers

Proportional Editing

Off

On

Off

On

Snap

Snap Target

Off

On

Align Rotation

Object Mode

The space in front of all menu options and drop-down widget values has an icon sometimes (see the example below), has a checkbox sometimes (such as the AutoMerge shown here), and is blank other times (usually).

If it is planned to add other icons, these two uses may at some point conflict. This could make the interface confusing and less consistent.

Example from the Object Mode, Object Menu, Convert Submenu:

Suggestions - Summary

Object Mode

All the labels on the drop-down value lists do not end with a colon except for “Mode:” e.g. “Pivot Point”, “Snap Element” etc. 

“Mode:” should probably be changed to “Mode”.

! Update  In Blender 2.6 the “Mode:” label has been removed altogether from this drop-down list. Since 3 of the 6 elements already contain the word “Mode”, it appears the developers decided that the label was unnecessary.

The settings for proportional editing on the Mesh Menu and submenus are redundant and could easily be removed.

The AutoMerge Editing menu item could be removed from the Mesh Menu, and replaced by a widget attached to the end of the proportional editing widgets, similar to the Align Rotation widget in Object Mode. Or maybe not.

Suggestions - Rationale

The colon can be removed from the “Mode:” drop-down list label for consistency.  (Update - see below)

The excessive space between the menu items and shortcut keys on the Align View to Selected Subsubmenu could be significantly reduced.

The space between the 2 related layers widgets could be less.  (Update - see below)

Edit Mode

Other icons apart from the 2 above are the Properties, Tool Shelf and Scope menu items on several menus (the same icon for all of them). And a whole pile of other icons on all the menus in the Info Editor.

The interface makes a fine line between consistency and usability. Nearly all the menu items are actions, and nearly all the strip widgets are settings, but there are many exceptions to this. It appears the exceptions are there for usability.The action widgets on the strips are very commonly accessed ones (such as Render and Animate). The setting widgets on the menu items are rarely used - they would clutter up the strips if added as widgets, with little benefit.

Spacing between visual elements in most cases is consistent and appropriate. However several menus and widget drop-down lists have excessive space on the right hand side of the menu items (where there are no shortcut keys). See above for several examples of this. Reducing this would improve the interface.

See also Widget Colors for more suggestions.

Align View to Selected

The Align View to Selected Subsubmenu has excessive space between the menu items and the shortcuts keys

The space could be significantly reduced.

Suggestions - Miscellaneous

Spaces between widgets are either medium (8 pixels) or small (5 pixels). Groups of related widgets are close, unrelated widgets, not so close.

The space between the 2 related layers widgets is medium and could be small. e.g. 5 pixels rather than 8 pixels

! Update In Blender 2.6 the space between all the widgets was changed to small (5 pixels). This was probably because additional widgets were added. The change was made consistently across all modes.

There are some minor inconsistencies in the user interface of Blender 2.57. Here are some suggestions on how to tweak them.